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Since then the Intel driver has caught up to OpenGL 3.3 compliance with support for a variety of GL4 extensions.
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Back in 2012 when the Intel Linux driver only had OpenGL 3.0 support, the Intel Windows driver reached OpenGL 4.0. Seeing the Windows driver reach GL 4.3 ahead of the Intel Linux driver isn't much of a surprise, even though Windows users tend to be more concerned about Direct3D than OpenGL. Intel's OpenGL 4.3 support is only available to those with the latest-generation Haswell hardware. The Windows driver additionally supports DirectX 11.1 and OpenCL 1.2. Previous driver releases had OpenGL 4.2 support with quite a bit of GL 4.3 implemented, but now it's enough to claim OpenGL 4.3 support. What's noteworthy about this driver is that it achieves OpenGL 4.3 compliance.
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driver, the first update since May's 15.33 series driver. Thread 5:: ĥ has made another step forward for their HD/Iris Graphics driver in their OpenGL support, except this time on Windows.Ī Phoronix reader pointed out that a few days ago Intel introduced the 15.36. Terminating with uncaught exception of type NSExceptionĠ CoreFoundation 0x00007fffba38c2cb _exceptionPreprocess + 171ġ libobjc.A.dylib 0x00007fffcf1a448d objc_exception_throw + 48Ģ CoreFoundation 0x00007fffba40ac3d + + 205ģ Foundation 0x00007fffbbdf9de2 - + 216Ĥ Autodesk Stingray iOS Package Server 0x0000000100550528 + + 536ĥ Autodesk Stingray iOS Package Server 0x000000010054f49f - + 3455Ħ Autodesk Stingray iOS Package Server 0x000000010054c441 - + 1841ħ Foundation 0x00007fffbbd258ad _NSThread_start_ + 1243Ĩ libsystem_pthread.dylib 0x00007fffcfca393b _pthread_body + 180ĩ libsystem_pthread.dylib 0x00007fffcfca3887 _pthread_body + 0ġ0 libsystem_pthread.dylib 0x00007fffcfca308d thread_start + 13 *** Terminating app due to uncaught exception 'NSParseErrorException', reason: 'Error Domain=NSCocoaErrorDomain Code=3840 "Unexpected character s at line 1" UserInfo=' Path: /Applications/Autodesk Stingray iOS Package Server.app/Contents/MacOS/Autodesk Stingray iOS Package Server
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Process: Autodesk Stingray iOS Package Server Here is a snippet of the crash report I am seeing: And it looks like this has been a problem for other non-Autodesk packaging/signing tools as well: The specific crash seems to be related to parsing a property list.
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I'm having issues with the iOS Package Server crashing 100% of the time when it attempts to set entitlements. I'm using a development certificate and provisioning profile that can successfully build other apps to my devices in Xcode without issue. My environment details are: